Friday the 13th film rating
Even if I managed to survive, I never had much in the way of rewards waiting.Įncounters between Jason and counselors should be the high point, but they’re often just dull and repetitive
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The likelihood of finding everything I needed to escape on my own was incredibly low, but the game provided no real motivation to help my fellow counselors. The relationship between different counselors oscillates somewhere between competitive and cooperative. I wanted these showdowns to end not to relieve the tension but because I got tired of doing the same thing over and over. This cycle would repeat until the player controlling Jason got bored or I ran out of cabin doors to barricade. When he walked inside, I would jump out of a window and move to the next house. I would wait in a house with the door barricaded until he started chopping the door down. When this unstoppable supernatural force came across me during my tedious scavenger hunts, it almost always played out the same way. In theory, the confrontations between Jason and the counselors should be the high point of Friday the 13th: The Game, but in practice they’re often just dull and repetitive. Occasionally, the monotony of searching will be broken up by a swell of music indicating that Jason is nearby. On the counselor side, I wandered from house to house looking for the right combination of randomly spawned items, which mostly means opening an endless number of drawers.
FRIDAY THE 13TH FILM RATING MOVIE
After the confusion and disorientation of running around facsimiles of familiar movie sets wears off, the patterns start to stand out. Outside of these instances of excitement, matches become agonizingly boring. These intense bits felt great for a few moments, but many of the matches stretch close to the game’s 20-minute time limit In another, I dived through a window to dodge a fatal blow from his machete at the last second - a scene that felt like it was right out of one of the movies. In one match, I tried to escape in a car and narrowly swerved out of Jason’s way as he teleported in front of me. While Friday the 13th: The Game provides exciting moments on occasion, they’re infrequent and all too brief. The creative, over-the-top kills in Friday the 13th have always been its spark, but when the rest of the world is lifeless the violence seems out of place, an overly sadistic extravagance in an otherwise banal game. Maybe the lack of chatter is meant to build tension, but all it accomplishes is sapping the onscreen personas of any kind of personality. Characters look like rubber action figures held over a campfire for too long, and they cycle through a mere three or four benign exclamations when you complete an objective. At Camp Crystal Lake it was never the wrong time for a campy joke.Ĭharacters look like rubber action figures held over a campfire for too longįriday the 13th: The Game, by comparison, is nearly devoid of actual dialog. The movies blend together horror and humor though ultimately doomed to die, characters never lack for ridiculous things to say. The game’s presentation is desperate to evoke the films wherever it can, but it misses one of the series’ most important elements: the tone.
FRIDAY THE 13TH FILM RATING SERIES
While Jason has a wide variety of gory ways to kill counselors in Friday the 13th: The Game, the film series is more than the sum of its violence. In the vast majority of matches that I played, almost all of the counselors inevitably died. While escape happens on occasion, the intention of the game is clearly to give Jason all the tools in the world to kill off the counselors. The matches end when all the counselors die or escape, or the 20-minute time limit is reached.
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Counselors can also escape the map completely if they find the correct items to repair either a car, a boat or a telephone line that can be used to call the police. Counselors have a variety of means to avoid this, including items and weapons in the environment that can be used to stun Jason - or kill him if you can pull off a nearly impossible series of events. Jason’s goals are fairly straightforward: Kill the counselors however you see fit. Seven players take on the role of counselors and one is randomly selected to step into the shoes of series bad guy Jason. Each match in Friday the 13th takes place on one of the game’s three maps, each modeled after a location from the films.